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NPC Generator

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Advanced [show]


Efferil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Efferil and his spouse have recently divorced.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Efferil Amastacia, Male Elf Cleric 10
Medium (4'9") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 27 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: Obsidian (9 gp). Silver pearl (120 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Seven Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Spy. Her cinnamon fur is smooth and relatively long. She wears a mask on her face.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Gifted from a young age, Seven studied abroad. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Seven Wind, Female Tabaxi Paladin 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp. 3 Holy water.


Social Check DCs


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Doppelganger in disguise. He was an athlete and attended two major summer competitions. He never won. During his travels, Guy and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Guy discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Guy fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Opinionated. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Guy Kendal, Male Human Warrior 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His fur is red and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Tricking Shore, Male Tabaxi Bard 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 4 (-3)16 (+3)
Skills Intimidation +7, Nature +4
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1200 gp. Chalcedony (80 gp). Red spinel (40 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Bloodstone (80 gp). Hematite (15 gp). Jet (40 gp).


Social Check DCs

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