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NPC Generator

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Advanced [show]


Immeral Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy black hair. He has amber eyes and a yellow hat with a green feather.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Immeral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Military, Mentor. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Immeral Andreantti, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp.


Social Check DCs


Stacee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of magic on her torso. She is portly but not overly obese. Her red hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She pushes her goals aggressively. She is also a coward if confronted.

History: Stacee lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Beggar, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Fearful, Insane. Bonds: Family, Religious. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Stacee TellPenny, Female Halfling Ranger 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Aquamarine (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has black hair. Her eyes are likewise blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Poor, Family, Adventurer, Criminal record. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Tiaathque Floshem, Female Elf Commoner 13
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 37 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)6 (-2) 15 (+2)16 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 4000 gp. Azurite (14 gp). Zircon (80 gp). Lapis lazuli (14 gp). 1 Medium magic item.


Social Check DCs


Andram Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south his family was never financially stable. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Bather

Voice: German accent

Attributes [hide]

Andram Tolerance, Male Tiefling Fighter 5
Medium (5'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 13 (+1)8 (-1)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Malachite (6 gp). Jasper (70 gp). Chrysoberyl (160 gp).


Social Check DCs

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