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NPC Generator

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Advanced [show]


Burana Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She is bristling with hidden weapons, mostly scimitars and greatswords. Her bronze crest is kept up in a ponytail inside a feathered hat. Her eyes are a pleasant gold.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Emotional. Bonds: Rich, Criminal record, Religious. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Burana Esstyrlynn, Female Dragonborn Bard 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp. Deep blue spinel (1100 gp). Jet (110 gp).


Social Check DCs


Grai Cason, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a black suit, pastel shirt, and violet tie. She keeps her long black hair kept up in a rat tail. Her eyes are a pleasant violet.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Flattery will make her almost putty in your hands.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Grai took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Grai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To reunite with her absent mother; and doesn't want to be a shoemaker and was forced into it by her family

Flaws: Selfish. Bonds: Enemies, Nature, Family. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Grai Cason, Female Half-Orc Rogue 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 90 pp. Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spy for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic, Passionate. Bonds: Job, Rich. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Uraim Goldfinder, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)5 (-3) 13 (+1)16 (+3)
Skills Arcana -1, History -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 7000 cp. Banded agate (8 gp). Jade (90 gp). Amber (90 gp).


Social Check DCs


Arnold Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. He wears a wide-brimmed hat to cover his moderate length auburn hair. His violet unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arnold was born on a far southern desert where he grew up under the tutelage of his mother, an expert Carter. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Carter

Voice: French accent

Attributes [hide]

Arnold Thornton, Male Human Fighter 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. 1 Masterwork manacles.


Social Check DCs

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