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NPC Generator

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Advanced [show]


Sindri Beren, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and has the majority of his body covered in plate. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Sindri was born on a far western forest where he grew up under the tutelage of his father, an expert Beggar. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Ideals: Gifted. Bonds: Guardian, Slave, Immigrant. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Sindri Beren, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his monstrous two handed axe ready. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Nature, Religious. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Lance Lindsay, Male Human Paladin 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Habor Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears black leather gloves, a black jacket, and tight pants. His long white hair is drawn into a two foot long braid. His silver eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Habor does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Habor never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Military, Nature. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Habor Fright, Male Tiefling Cleric 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills History +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Broce Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a pickaxe. His blonde hair is heavily combed to the left. His eyes are a pleasant amber.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety; and to settle down with his crush

Flaws: Shy, Impulsive, Disease, Fearful. Bonds: Rich, Has a crush. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Broce Tarkelby, Male Gnome Monk 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 106 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: Chrysoberyl (110 gp). Black star sapphire (600 gp). Amethyst (110 gp). 1 Medium magic item.


Social Check DCs

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