Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He usually wears his black robe and has his hammer always slung over his shoulder. His red crest is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Meet up once more with his childhood friend.
Flaws: Selfish, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Dentratha Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy green pantaloons and a blue scarf. Her crest is greying and her face has many wrinkles. Her fierce gold eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by orcs. Dentratha was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Poor, Enemies. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 90 gp.
Sariel Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears yellow cloth garments or leather armor. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her brother before her, after school she went straight into learning to become a Actor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption; and she is content
Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Rich, Job. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Citrine (70 gp). White opal (1100 gp). Smoky quartz (70 gp). Jasper (70 gp). 1 Masterwork studded leather.
Silgre Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman typically wears black cloth garments or leather armor, and sports empty pouches on her belt. She has a very tight haircut. Her gray eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a mountains tribe. She helped her father out around the business and became quite the natural. She has achieved small success as a Fortune-teller.
Motivation: She wants revenge against illithids; and to be a farmer again
Flaws: Antagonistic, Forgetful. Bonds: Nature, Job, Enemies. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

