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NPC Generator

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Advanced [show]


Pirithin Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He wears his red hair up. His eyes, though not visible through his cowl, are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Religious, Nature, Adventurer, Family. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Pirithin Stoutbridge, Male Halfling Barbarian 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2 Alchemist’s fire.


Social Check DCs


Adrik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright grey suits and hats. He has a long silver beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. One day when Adrik was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Adrik was heart-stricken from the event, and his father started working long hours to provde for them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Someone believes him a fraud; and wants to raise his children well

Ideals: Optimist. Flaws: PTSD. Bonds: Adventurer, Family, Enemies. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Adrik Rubyeye, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Burto High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a white and brown handkerchief worn on his right side. He wears his brown hair up in a very large beehive style do. His hazel eyes peer out from beneath his top white hat.

Personality: Burto is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Revenge; and someone believes him a fraud

Ideals: Extrovert, Artistic. Flaws: Shy, Addict. Bonds: Mentor, Enemies. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Burto High-hill, Male Halfling Warrior 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue hair is lengthy. His silver eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Has a crush, Debt. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Balam Entropy, Male Tiefling Barbarian 6
Medium (5'1") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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