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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Blossom Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her sickle ready. She keeps her chestnut hair in a pixie cut. Her blue eyes dart from person to person.

Personality: Blossom hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born on a small isolated farm. She dropped out of school before completing her studies. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic, Logical. Bonds: Rich, Nature. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Blossom Fastfoot, Female Halfling Paladin 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Myria Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. Her golden hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born at the edge of vast forest. Myria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Wants to have a good time and be beloved; and to reunite with her old friends

Ideals: Optimist. Flaws: Sensitive. Bonds: Poor, Enemies, Nature, Adventurer. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Myria Fatrabbit, Female Halfling Warrior 5
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Dee Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail, and her gloved hand is found clutching a shortbow. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Dee enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful slaver made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Disciplined. Flaws: Hedonist, Antagonistic. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Dee Goodearth, Female Halfling Barbarian 13
Small (3'0") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 88 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)6 (-2) 11 (+0)13 (+1)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Solid gold idol (300 gp). Jeweled gold crown (7000 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Morgran Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes are slightly larger than normal.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Morgran hails from a village terrorized by giants. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Scribe soon after.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Morgran Eversharp, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 6
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 14 (+2)12 (+1) 8 (-1)6 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged -2 / 1d6-4, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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