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NPC Generator

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Advanced [show]


Vrondiss Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his copper crest down. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vrondiss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vrondiss. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Optimist. Bonds: Poor, Criminal record. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Vrondiss Delmirev, Male Dragonborn Adept 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large pastel jacket. He keeps his yellow fur in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Detective, who enjoyed hunting, Flask was taken on many hunting expeditions. Flask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Carpenter job and began his own company from there.

Motivation: To be a Detective again; and further expansion of business

Ideals: Impeccable. Bonds: Guardian, Nature, Job. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Flask On the Water, Male Tabaxi Rogue 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" western woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long brown hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Rich. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Duvamil Pilwicken, Female Gnome Sorcerer 5
Small (3'0") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 6 (-2)13 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp.


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his silver hair down. His violet eyes are passionate and lively.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Norman Ashley, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs

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