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NPC Generator

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Advanced [show]


Sorath Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, grey shirt, and white tie. She is portly but not overly obese. Her blue hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a mountains tribe. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Logical, Artistic. Flaws: Depressed, Racist. Bonds: Nature. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Sorath Panic, Female Tiefling Warrior 6
Medium (5'9") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. His blue eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Fighting, Artistic. Flaws: Selfish, Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alberich Battlehammer, Male Dwarf Rogue 11
Medium (3'11") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 46 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)18 (+4) 10 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Druidic, Ignan, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2100 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Byron, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Byron, Male Human Wizard 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 3000 cp.


Social Check DCs


Qemuel Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a brothel owner, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: PTSD. Bonds: Poor, Military, Mentor. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Qemuel Brilliance, Male Tiefling Aristocrat 9
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)18 (+4) 13 (+1)18 (+4)
Skills Animal Handling +4, Arcana +7
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Abyssal, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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