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NPC Generator

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Seed

Advanced [show]


Rrath Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered sword and tarnished quarterstaff as well. His silver hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: Rrath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He struck the Sellsword job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Slave, Job. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Rrath Harley, Male Half-Orc Barbarian 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Sarah Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is well kept. Her hazel eyes peer out from beneath her wide-brimmed grey hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the south was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Sarah Cooper, Female Human Fighter 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. Red spinel (60 gp).


Social Check DCs


Ishte Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her dark red hair is slicked back into a classic pompadour. She has gleaming, smiling white eyes.

Personality: She has always had a great fascination with Dragonborn culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Fortune-teller, but she got bored and became a Assassin. She has drifted from career to career and currently works as a Assassin.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Rich, Job. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Ishte Blessing, Female Tiefling Rogue 9
Medium (5'7") Tiefling, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 2000 gp. Malachite (10 gp). Rock crystal (60 gp). Chrysoprase (60 gp). Blue star sapphire (700 gp). Zircon (60 gp). Tourmaline (110 gp). Amethyst (110 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears brown painted combat armor at almost all times. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Diesa lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Unemployed for hire.

Motivation: Expand her business.

Bonds: Poor, Job, Enemies, Family. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Diesa Bigtoe, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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