Kassoon
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NPC Generator

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Advanced [show]


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a pastel shirt with thin green vertical stripes and red pants. His orange fur is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ethereal Plume, Male Tabaxi Monk 3
Medium (6'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver pearl (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Menny Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy golden hair. Her eyes are brown.

Personality: She is overprotective of those who hire her services. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Menny was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Menny's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To protect her home.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Guardian, Enemies. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Menny Musgraben, Female Gnome Rogue 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 90 pp.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a tan and violet handkerchief worn on her right side. She has a long chestnut ponytail with little hanging trinkets. This amber eyed westerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Warrior 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 16 (+3)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. Her fur is black and curly. Her eyes are amber and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. Harvest enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west her family was never financially stable. Harvest was born on a far western island where she grew up under the tutelage of her mother, an expert Cook. She left for the west, certain she would find work there.

Motivation: To clean up the streets.

Ideals: Logical. Flaws: Hedonist. Bonds: Poor, Immigrant, Guardian. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Harvest Grass, Female Tabaxi Warrior 10
Medium (4'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Insight +4, Performance +7
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp.


Social Check DCs

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