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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Halimath Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a yellow suit. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.

History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Adventurer, Criminal record, Religious, Mentor. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Halimath Loccisano, Male Half-Elf Commoner 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Religion +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morthos Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a green armored body suit, with a simple white line shooting up and back down. His purple hair is knotted and matted. He has red eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: To be a Performer again; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Slave, Immigrant. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Morthos Serenity, Male Tiefling Sorcerer 5
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. Star ruby (700 gp). Banded agate (15 gp). Jasper (30 gp). Chrysoberyl (70 gp).


Social Check DCs


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has achieved small success as a Dyer.

Motivation: A deep hatred of giants.

Ideals: Gifted. Bonds: Enemies, Rich, Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Harbek Bigtoe, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)11 (+0) 10 (+0)4 (-3)
Skills Investigation +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 8000 cp.


Social Check DCs


Lewis Langdon, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with brown slacks, and carries flails. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 8 years old his parents immigrated from the east. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Military, Adventurer. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Lewis Langdon, Male Human Cleric 10
Medium (5'11") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2200 gp. Sard (80 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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