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NPC Generator

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Advanced [show]


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. Her white hair is heavily combed to the right. Her brown eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Nora grew up listening to her mother's many stories. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and find a way to reverse the transformation of her sister

Ideals: Gifted. Bonds: Adventurer, Family. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Nora Goodearth, Female Halfling Ranger 10
Small (2'10") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 600 gp.


Social Check DCs


Bryseis Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear green clothing when she does not wear armor. Her hair is chestnut and curly. She has gold eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: She is a bit of a kleptomaniac.

Flaws: Terse. Bonds: Job, Rich, Criminal record. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Bryseis Fealty, Female Tiefling Ranger 5
Medium (4'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Golden yellow topaz (1500 gp). Black pearl (1500 gp).


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Arumawann lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Enemies, Family, Rich. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Arumawann Timbers, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Fiery yellow corundum (500 gp). Pink pearl (140 gp). Pink pearl (140 gp).


Social Check DCs


Nogu Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is pastel, and she wears a heavy white leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her white hair is heavily combed to the right. This hazel eyed westerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Nogu was born the youngest of three triplets. Nogu was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nogu decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has achieved small success as a Fortune-teller.

Motivation: Nothing but the best is good enough for her; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Family, Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Nogu Tinley, Female Half-Orc Expert 3
Medium (5'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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