Vanchu Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her silver hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Vanchu embodies much of what other species detest in the Half-Orcs. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. She struck the Interpreter job and began her own company from there.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp. Amber (70 gp). Coral (70 gp). Blue quartz (11 gp).
Zagga Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt, she is not a threatening figure. Her hair is short and white. She has several tiny jet earrings on each ear.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Zagga was raised in a hard working conservative environment. She worked as a nervous Glassblower and found it very stressful. She now mingles about in high society.
Motivation: Wishes to resurrect an old love; and expand her business
Ideals: Philantrophist, Optimist. Bonds: Rich, In love, Job. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 65 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 6000 sp.
Adelaide Breeden, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a faded coat and loose pants complete with top hat. Beneath her clothing is a huge mess of scar tissue. Her white hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Adelaide is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Adelaide grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelaide. She used her abilities to travel the world and help people.
Motivation: Seeks redemption.
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Slave, Criminal record. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 113 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 130 pp. Azurite (4 gp). Alexandrite (200 gp). Jasper (70 gp). Aquamarine (200 gp). Rhodochrosite (4 gp). Black pearl (200 gp). Sard (70 gp). Chrysoprase (70 gp). 1 Minor magic item.
Seraphina Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern woman wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports brown long hair. Her eyes are brown and she is always smoking a pipe.
Personality: Seraphina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Nature. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 20 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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