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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her greataxe. Her white hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and seeks redemption

Ideals: Justice. Flaws: Mundane. Bonds: Criminal record. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Quilla Leffery, Female Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Silaqui Holimion, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her long blonde hair reaches down to her waist. Her eyes are hazel.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Silaqui was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.

Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her brother to traveling adventurers

Ideals: Optimist. Bonds: Poor, Family, Adventurer, Enemies. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Silaqui Holimion, Female Elf Rogue 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 4 (-3)13 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1700 sp. Deep green spinel (110 gp). Star rose quartz (20 gp).


Social Check DCs


Menny Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a grey coat with green slacks. She has a slight overbite and is overall scrawny. Her hair is silver and very short. Her hazel eyes dart from person to person.

Personality: Menny wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: To protect her home; and she desires power and/or immortality

Ideals: Disciplined, Justice. Bonds: Poor, Adventurer, Guardian. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Menny Albaratie, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and he perpetually has his flail ready. He keeps his silver crest in a pixie cut. He has red eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Dazzazn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Mentor. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Adept 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 7
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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