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NPC Generator

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Advanced [show]


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, brown cloak. His clothes are grease stained in places. He wears his black hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the east, but his parents moved at a very young age to the north. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Shy. Bonds: Poor, Immigrant, Enemies, Nature, Job. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Theodoric Kent, Male Human Adept 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +8, Intimidation +5
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 900 gp.


Social Check DCs


Bathin Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He has done his best to style his dark red hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Bathin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, Bathin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Religious. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Bathin Panic, Male Tiefling Bard 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Leshanna Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and is dressed in a clean tan cloak covering her clean studded leather. Her brown hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy.

Ideals: Professionalism. Bonds: Guardian, Rich, Job. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Leshanna Ofandrus, Female Elf Aristocrat 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears rags and sports a simple walking cane. He has red hair. He has a dull look in his hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Scribe, who enjoyed hunting, Tim was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He has drifted from career to career and currently works as a Apothecary.

Motivation: To clean up the streets; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Poor, Job, Nature, Criminal record, Guardian. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Tim Rodney, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. 1 Masterwork studded leather.


Social Check DCs

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