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NPC Generator

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Advanced [show]


Theren Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow coat over a tan low-cut shirt, and a broad hat upon his head. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theren. By chance he met his brother recently and the two have been together since.

Motivation: Seeks redemption.

Flaws: Mundane, Disease. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Theren Iranapha, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown cloak and cross-gartered violet stockings. His chestnut hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Beggar business at a young age. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to be a mayor again

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Family. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Easton, Male Human Warrior 7
Medium (5'8") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 900 gp.


Social Check DCs


Taklinn Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered axe and tarnished bastard sword as well. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Taklinn was raised in a hard working conservative environment. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Taklinn's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting, Joker, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Taklinn Durthane, Male Dwarf Bard 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Red garnet (60 gp). Moss agate (7 gp). Blue quartz (7 gp). Silver pearl (60 gp). Iolite (70 gp). Black opal (800 gp).


Social Check DCs


Susannah Cornish, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her hair is red and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.

History: She was born in the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and her religion dominates her actions

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Religious, Immigrant, Adventurer. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Susannah Cornish, Female Human Bard 8
Medium (4'11") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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