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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Fivin Firahel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Military. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Fivin Firahel, Male Elf Fighter 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His hair is greying and his face has many wrinkles. His eyes are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Rich, Religious. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Gardain Ironfist, Male Dwarf Expert 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Draconic, Auran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bilbron Beren, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Bilbron Beren, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Halfling
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Marbas Grief, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is typically in his Carpenter uniform, he is not a threatening figure. His hair is blue and curly. He has a dull look in his gold eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Carpenter business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Marbas Grief, Male Tiefling Monk 7
Medium (6'8") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4

Possessions: 3000 sp. Chrysoprase (40 gp). Banded agate (10 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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