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NPC Generator

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Advanced [show]


Qemuel Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy green pantaloons and a white scarf. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac. Bonds: Poor, Immigrant, Has a crush. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Qemuel Power, Male Tiefling Expert 14
Medium (5'5") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 66 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Insight +7
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7

Possessions: Eye agate (6 gp). Moonstone (60 gp). Jasper (60 gp). Carnelian (60 gp). Hematite (6 gp). Aquamarine (600 gp). Hematite (6 gp). Rose (60 gp). Alexandrite (600 gp). Chrysoprase (60 gp). Banded agate (6 gp). Bloodstone (60 gp). Zircon (60 gp).


Social Check DCs


Sun Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" western woman, she is renowned for her bright pastel dresses and hats. Her yellow fur is thinning but still full. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Sun was born the youngest of three triplets. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She became a Sage soon after.

Motivation: Her relatives are trying to arrange a marriage; and she wants to meet her childhood hero

Ideals: Optimist, Gifted. Bonds: Family, Job, Adventurer. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Sun Of Ebony, Female Tabaxi Commoner 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)16 (+3) 5 (-3)14 (+2)
Skills Intimidation +4, Medicine -1
Senses Passive Perception 7
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. He has a small bristly mustache and wavy brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Drogo was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Priest.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Everly, Male Human Commoner 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, brown, dusty cloak. His blonde hair, when down, is lengthy. He has a tattooed face.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: Born in the north to a Doctor, Frederick learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the large cave and found the beat up dagger and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Gifted, Logical. Bonds: Job, Nature, Family. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Frederick Barlow, Male Human Cleric 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 8
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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