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NPC Generator

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Advanced [show]


Suhnae Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large tan jacket. His long chestnut hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has achieved small success as a Adventurer.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Bonds: Rich, Religious, Criminal record, Slave, Job. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Suhnae Selevarun, Male Elf Druid 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Mehen Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His black crest is slicked back into a classic pompadour. He has a tattooed face.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic. Flaws: Racist, Insane. Bonds: Poor, Immigrant, Job. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Mehen Raghthroknaar, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with Stetson hat. Beneath his clothing is a huge mess of scar tissue. His hair is short and brown. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Antagonistic. Bonds: Slave, Military, Rich, Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Barclay, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a halberd. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich eastern family. A freak accident while working with his Herbalist father left him crippled. He now mingles about in high society.

Motivation: Wants a kiss; and he has a crush on the local herbalist

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Has a crush. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Shirley, Male Human Expert 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 5 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 5 (-3)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 40 pp. Chrysoberyl (150 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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