Perra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She has the majority of her body covered in plate. Her rusty crest is lengthy and is close to two feet long. Her red eyes are slightly larger than normal.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Navigator profession.
History: Perra was raised in a hard working conservative environment. A gifted student she started as a Navigator, but she got bored and became a Doctor. She became a Doctor soon after.
Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Job, Criminal record. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 80 gp. Golden yellow topaz (600 gp). Star rose quartz (40 gp). 1 Masterwork Uncommon Weapon.
Quespa Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'8" and wears tight fighting clothing, which leaves very little to the imagination. Her left leg appears badly burned and disfigured. She has dyed her greying brass crest a little too much giving a sharp brass color. Her eyes are a pleasant red.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Quespa was raised in a hard working conservative environment. Through the years after Quespa was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Quespa's father didn't care for her much, and the feeling was mutual. She struck the Bricklayer job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Job. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 13000 sp. Malachite (7 gp). Deep blue spinel (400 gp). Rose (70 gp). Amethyst (60 gp).
Gomory Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He wears his chestnut hair up. His hazel eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist, Gifted. Bonds: Criminal record, Job. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp.
Cask Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel coat over a black low-cut shirt, and a broad hat upon his head. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Bowyer, Cask learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting, Joker, Logical. Flaws: Addict. Bonds: Job. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 140 pp. An abacus with copper, silver and gold markers (120 gp). Silver comb with moonstones (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


