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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quillathe Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case, and she perpetually has her rapier ready. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her eyes are hazel and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quillathe is combative with any and all who dare try her patience in the slightest.

History: The child of a Shipwright, who enjoyed hunting, Quillathe was taken on many hunting expeditions. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Quillathe Amastacia, Female Elf Cleric 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Chrysoberyl (130 gp).


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Joker, Artistic, Gifted. Bonds: Poor. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Arnold Myerscough, Male Human Sorcerer 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1400 gp. Malachite (12 gp). Citrine (40 gp).


Social Check DCs


Travok Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Adventurer. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Travok Brazzik, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp. 4 Acid flasks.


Social Check DCs


Hatae Liadon, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her red hair is thinning but still full. Her green eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small desert village. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Shepherd.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Impeccable. Bonds: Job, Slave, Nature, Debt. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Hatae Liadon, Female Elf Rogue 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 3 (-4)17 (+3) 15 (+2)12 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Aquamarine (900 gp).


Social Check DCs

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