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NPC Generator

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Advanced [show]


Art Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" eastern woman, she wears a simple pastel robe with green stripes complete with hood. Her white fur has been sun bleached extensively. Her blue eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She became a Sailor soon after.

Motivation: Regain custody of her son; and wants to open a new tavern

Ideals: Gifted. Bonds: Guardian, Rich, Job, Family. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Art Of Claws, Female Tabaxi Commoner 5
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Dalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Tanner uniform, and she perpetually has her hammer ready. Her blonde hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.

History: She was born in the east, but her parents moved at a very young age to the west. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in hammer use. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Professionalism. Bonds: Job, Immigrant, Enemies. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Dalaba Timbers, Female Gnome Bard 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Goroth Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely black suit with violet socks and a vest with buckled shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Religious. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Goroth Chatham, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Giant, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has dyed her greying brown hair a little too much giving a sharp brown color. Her brown eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Flattery will make her almost putty in your hands.

History: She is a Slaad in disguise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better village for her children.

Motivation: She has a crush on the local Stylist; and she'd like to take her coworkers down a peg

Flaws: Shy, Selfish. Bonds: Adventurer, Job, Has a crush. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Seraphina High-hill, Female Halfling Commoner 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 17 (+3)11 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 130 gp. Black velvet mask with numerous citrines (80 gp). 1 Buckler.


Social Check DCs

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