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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Bree Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tight fitting red shirt and pants. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She snorts whenever she laughs or is feeling confident. Flattery will make her almost putty in your hands.

History: Bree hails from a village terrorized by giants. In her 15th year, her parents were killed by a giants raid, leaving Bree alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Flaws: Insomniac, Selfish, Secretive, Racist. Bonds: Enemies. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Bree Brightmoon, Female Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Religious, Enemies, Immigrant. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Arumawann Garrick, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Malachite (5 gp). Silver pearl (110 gp). White pearl (110 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Theobald Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man likes to wear yellow tank tops with green pants. His silver hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Sculptor.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Selfish. Bonds: Job, Nature, Religious. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Theobald Ray, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Hematite (11 gp). Rich purple corundum (700 gp).


Social Check DCs


Griselda Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow trousers with violet and brown striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her black hair is well kept. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her job bores her to no end. She has decided to make it more interesting.

History: When she was but 5 years old her parents immigrated from the north. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Persistence. Bonds: Adventurer, Criminal record, Immigrant, Slave. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Wilborn, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 6 (-2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp.


Social Check DCs

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