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NPC Generator

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Advanced [show]


Quilla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and sports tan clothing, slightly heavier than average wear. She has moderate length brown hair. Her green eyes dart from person to person to random spaces in the air.

Personality: Quilla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic, Logical. Flaws: Shy. Bonds: Nature. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Quilla Bafflestone, Female Gnome Barbarian 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 110 gp. Deep green spinel (130 gp).


Social Check DCs


Balimaar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears just a yellow suit. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Halfling people; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Racist, Insane. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Meliamne, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Galinndan Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful brothel owner made him what he is. Through the years after Galinndan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Galinndan's mother didn't care for him much, and the feeling was mutual. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Galinndan Plemens, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)18 (+4)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. Blue quartz (6 gp). Blue sapphire (800 gp). Eye agate (6 gp). Rich purple corundum (800 gp).


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He has styled his auburn hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Impeccable, Pacifist. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Arnold Abram, Male Human Cleric 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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