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Pandjed Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He is wearing colorful clothing, dressed as a Cook, and his gloved hand is found clutching a ceremonial dagger. His gold crest is lengthy and is close to two feet long. His red eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the south. Pandjed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Professionalism, Philantrophist. Bonds: Poor, Adventurer, Has a crush, Family. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Pandjed Zzzxaaxthroth, Male Dragonborn Druid 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp.


Social Check DCs


Zepar Failure, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his dagger. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 5 years old his parents immigrated from the north. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Zepar began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Bonds: Enemies, Military, Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Zepar Failure, Male Tiefling Paladin 13
Medium (5'8") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Carved bone or ivory statuette (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Leffery, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'6" and prefers to wear flannel. She wears her golden hair up. Her gray eyes dart from person to person to random spaces in the air.

Personality: Caramip speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Caramip was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and her religion dominates her actions

Ideals: Impeccable. Bonds: Religious, Job, Immigrant. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Caramip Leffery, Female Gnome Warrior 5
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)16 (+3) 12 (+1)12 (+1)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. Fire opal (400 gp). Freshwater pearl (11 gp). Freshwater pearl (11 gp). Malachite (11 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ethereal Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his gray fur down. This hazel eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Mentor, Rich. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Ethereal Of Ebony, Male Tabaxi Paladin 9
Medium (5'0") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 92 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)17 (+3) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1800 gp. Eye agate (11 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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