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NPC Generator

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Advanced [show]


Goroth Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with small hat. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he is content

Ideals: Logical. Flaws: Insane, Sensitive, Mundane. Bonds: Poor. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Goroth Merton, Male Half-Orc Druid 17
Medium (5'7") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1100 pp. A silver and pearl hairclip (40 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Black velvet mask with numerous citrines (60 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Carved bone or ivory statuette (40 gp). Golden circlet with four aquamarines (1000 gp). Jeweled electrum ring (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (600 gp). A necklace of small pink pearls (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver ewer (40 gp). 1 Medium magic item.


Social Check DCs


Beast In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and grey robe with the hood down. Her black fur has been sun bleached extensively. Her green eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of a Spice Merchant, who enjoyed hunting, Beast was taken on many hunting expeditions. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and she wants revenge against orcs

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Enemies, Nature. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Beast In the Storm, Female Tabaxi Paladin 5
Medium (5'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 15 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Adrie Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her brown hair is thinning but still full. She has brown eyes.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Racist, Secretive, Depressed. Bonds: Poor. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Adrie Mellegaard, Female Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely red suit with white socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Stannor was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Terse, Insane. Bonds: Criminal record, Job. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Stannor Goldfound, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)8 (-1) 18 (+4)8 (-1)
Skills History +2, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp. Golden pearl (90 gp).


Social Check DCs

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