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NPC Generator

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Advanced [show]


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 8 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by drow. Altho was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Extrovert. Bonds: Poor, Job, Immigrant, Enemies, Family. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Altho Glenfellow, Male Halfling Fighter 9
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1200 gp. Carved bone or ivory statuette (90 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Oriel Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears a brown coat over a blue low-cut shirt, and a small hat upon her head. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a small hat to hide her balding. Her fierce blue eyes like to dwell on things.

Personality: She is fixated on the number 23. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy and tries to find solutions quickly.

History: Oriel was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence. Flaws: Insane, Lazy. Bonds: Criminal record. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Oriel Birkenhead, Female Human Expert 2
Medium (4'8") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Deep blue spinel (200 gp). Lapis lazuli (10 gp). Black pearl (200 gp).


Social Check DCs


Hugolina Acton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a grey and black robe with the hood down. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hugolina's homeland. Hugolina decided to take the middle way and become a bodyguard. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family, Religious. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Hugolina Acton, Female Human Commoner 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy chestnut beard and wild chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Junk Dealer business at a young age. He helped his father out around the business and became quite the natural. He was granted psionic powers by his dying sister.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job, In love. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Cleric 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs

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