Purson Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of hand crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blue, has prominent grey streaks. He has silver eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. Purson was born on a far northern plains where he grew up under the tutelage of his mother, an expert Roofer. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 150 pp. Rhodochrosite (13 gp).
Kildrak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north to a Banker, Kildrak learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He became a Banker soon after.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Insane, Impulsive. Bonds: Job, Rich. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 88 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems, and he perpetually has his ceremonial dagger ready. He has a long black beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Fighting, Opinionated. Flaws: Antagonistic, Disease. Bonds: Rich, Nature. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Undercommon
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 gp. Alexandrite (900 gp). Star ruby (1000 gp).
Warryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he sports tan clothing, slightly heavier than average wear. His brown hair is knotted and matted. His eyes are violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Entrepeneur, Gifted, Impeccable. Flaws: Shy, Fearful. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. Jade (150 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Eye agate (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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