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NPC Generator

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Advanced [show]


Sarah Badger, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She usually wears her grey robe and has her hammer always slung over her shoulder. Her auburn hair, when down, is lengthy. She has a tattooed face.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When she was but 3 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Poor. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Sarah Badger, Female Human Bard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)6 (-2) 14 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Pelt Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She is portly but not overly obese. Her cinnamon fur is drawn into a tight pony tail with a rose scrunchie. Her eyes are a pleasant yellow.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and doesn't want to be a animal trainer and was forced into it by her family

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Prim Posies, Female Tabaxi Adept 7
Medium (4'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 8 (-1)18 (+4)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Sardonyx (40 gp).


Social Check DCs


Horhog Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly greatswords and kukris. His chestnut hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Shepherd. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After months of barely getting by, Horhog managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To unite with his sister.

Flaws: Disease. Bonds: Criminal record, Job, Rich, Family. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Horhog Yardley, Male Half-Orc Aristocrat 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Faral Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her shield. Her chestnut hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Faral reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Military. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Faral Qualanthri, Female Elf Sorcerer 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1200 sp.


Social Check DCs

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