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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Breena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is chestnut and curly. She has brown eyes and a blue hat with a black feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 13th year, her parents were killed by a giants raid, leaving Breena alone in the world. After a stint in an orphanage, she was adopted. She was granted psionic powers by her dying brother.

Motivation: Someone believes her a fraud.

Ideals: Impeccable, Logical, Gifted. Bonds: Poor, Enemies. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Breena Nackle, Female Gnome Rogue 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 80 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Terran
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +6

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Dalton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is well kept. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the south. She has a small toy that she constantly fidgets with.

History: Born in the south to a Carter, Yvonne learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the south, certain she would find work there.

Motivation: To end her boredom; and she is content

Ideals: Pacifist. Flaws: Addict, Mundane. Bonds: Rich, Job, Immigrant. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Yvonne Dalton, Female Human Paladin 7
Medium (5'10") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp.


Social Check DCs


Sindri Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Sellsword. His black hair is still thick. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Sindri was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has drifted from career to career and currently works as a Sellsword.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to dwarven people

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Sindri Wildwander, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 43000 sp. 2 Tanglefoot bags. 4 Holy water. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown fur is thinning but still full. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a body guard again

Bonds: Job, Military, Immigrant, Criminal record. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Great Of World, Male Tabaxi Expert 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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