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NPC Generator

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Advanced [show]


Cask In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large pastel mantle and cape that has been intricately interwoven into her black robe. She wears her brown fur down. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is skeptical of what others tell her and is slow to trust.

History: Born in a small village she learned the ways of the warrior from her mother. Her first spouse was a Spice Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants her loneliness to end; and doesn't want to be a doctor and was forced into it by her family

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Cask In the Storm, Female Tabaxi Aristocrat 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Shump Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears black painted combat armor at almost all times. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Shump was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shump's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Secretive. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Shump Hamilton, Male Half-Orc Wizard 7
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)8 (-1) 9 (-1)9 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Mormo Chant, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. His black hair is knotted and matted. His eyes are red and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Flaws: Terse. Bonds: Immigrant, Adventurer, Mentor. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Mormo Chant, Male Tiefling Aristocrat 6
Medium (6'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. Obsidian (7 gp). Blue sapphire (600 gp). Violet garnet (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Ahlyssa Langdon, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long silver hair reaches down to her waist. Her gray eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is wracked by social anxiety; and to end her boredom

Ideals: Fighting, Athletic. Flaws: Mundane, Fearful. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Ahlyssa Langdon, Female Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)11 (+0) 7 (-2)8 (-1)
Skills Medicine +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs

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