Kadana Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. She sports a flattop crest cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born at the edge of vast mountains. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge
Ideals: Passionate. Flaws: Disease. Bonds: Rich, Adventurer, Nature, Enemies. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Onyx (30 gp).
Vonana Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin white vertical stripes and brown pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her hair is short and golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Vonana hails from a village terrorized by illithids. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and many illithids want her driven away
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Criminal record, Enemies. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Engong Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female is typically in her Herbalist uniform. She is tall, broad shouldered and powerfully built. Her long brown hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Tabaxi culture. She takes great joy in being the best Herbalist in town.
History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Herbalist.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Insomniac, Racist. Bonds: Job, Religious. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 55 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 100 pp. Fire opal (1100 gp). Lapis lazuli (5 gp). Brown diamond (6000 gp). Azurite (5 gp). Moss agate (5 gp). Red garnet (70 gp). Golden yellow topaz (1000 gp). Rose (30 gp). Star rose quartz (30 gp). Obsidian (5 gp). Rich purple corundum (1100 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brakka Fawcett, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a longbow on her belt. She has a slight overbite and is overall scrawny. Her long white hair is drawn into a two foot long braid. She has blue eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Brakka's homeland. Brakka decided to take the middle way and become a bodyguard. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 4 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. Brown-green garnet (110 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

