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NPC Generator

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Advanced [show]


Lubash Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Lubash hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Bonds: Criminal record, Adventurer, Enemies. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Lubash Harrington, Male Half-Orc Warlock 14
Medium (6'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 110 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 pp. Peridot (70 gp). Emerald (1000 gp). Alexandrite (500 gp). Jasper (70 gp). Carnelian (70 gp). White pearl (120 gp). Eye agate (5 gp). White pearl (120 gp). Amethyst (120 gp). Aquamarine (500 gp). Rock crystal (70 gp). Brown-green garnet (120 gp). Fire opal (1000 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He has had some formal poetry training, and achieved minor success. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Artistic. Bonds: Criminal record, Rich, Job. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Tod Reedfellow, Male Halfling Barbarian 10
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 75 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +5

Possessions: 8000 sp.


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sellsword job and began his own company from there.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Taklinn Daraln, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1900 sp. 1 Banded mail.


Social Check DCs


Balam Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is greying and his face has many wrinkles. He has gleaming, smiling black eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Miner.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Job, Rich. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Balam Cacophony, Male Tiefling Bard 3
Medium (6'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs

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