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NPC Generator

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Advanced [show]


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. She has moderate length auburn hair. Her eyes are amber and catlike.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted. Bonds: Has a crush, Mentor, Adventurer, Family. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Nurkara Ironfist, Female Dwarf Monk 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Athletics +0, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp.


Social Check DCs


Damaia Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her green robe and has her warhammer always slung over her shoulder. She has moderate length purple hair. Her fierce gold eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful brothel owner made her what she is. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Fighting. Bonds: Nature, Mentor, Criminal record. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Damaia Enigma, Female Tiefling Paladin 7
Medium (4'8") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp.


Social Check DCs


Ahrim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His blue hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Persistence, Justice. Bonds: Criminal record. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Ahrim Tragedy, Male Tiefling Ranger 9
Medium (5'2") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. Brown-green garnet (70 gp). Aquamarine (1400 gp). Citrine (40 gp). Brown-green garnet (70 gp). Chrysoberyl (70 gp). Eye agate (6 gp). White pearl (70 gp). Iolite (40 gp).


Social Check DCs


Jheri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her bronze crest is drawn into a tight pony tail with a dagger scrunchie. Her eyes, though not visible through her cowl, are red.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the west to a Locksmith, Jheri learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Optimist. Bonds: Criminal record, Rich, Job. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Jheri Shestendeliath, Female Dragonborn Adept 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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