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NPC Generator

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Lvl.
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Advanced [show]


Ida Brandon, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large brown jacket. She wears her hair in dreadlocks. Her amber eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Philantrophist, Entrepeneur, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Ida Brandon, Female Human Wizard 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1 Minor magic item.


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered morningstar and tarnished sai as well. He has a silver handlebar mustache and slicked back silver hair. His green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Fargrim will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a slaver, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and dwarven compassion

Ideals: Fighting, Extrovert. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Fargrim Fallack, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 170 gp. 1 Magnifying glass.


Social Check DCs


Kristryd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears just a grey suit. Her hair is chestnut and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the south, but her parents moved at a very young age to the west. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Insomniac, Cynical. Bonds: Immigrant, Debt. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Kristryd Orcfoe, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His blonde hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Fletcher business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Job, Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Robert Oakley, Male Human Druid 8
Medium (6'1") Human, Neutral Evil (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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