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Advanced [show]


Dagger Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His lavender fur is still thick. His eyes are a pleasant amber.

Personality: Dagger is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Mason business at a young age. A gifted student he started as a Interpreter, but he got bored and became a Mason. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Optimist. Flaws: Depressed. Bonds: Job. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Dagger Of Dragons, Male Tabaxi Warlock 11
Medium (5'8") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 210 pp. A roughly beaten golden orb (170 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (170 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Finely wrought small gold bracelet (70 gp). 1 Minor magic item.


Social Check DCs


Ermina Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of the sun god on her torso. She is physically well-built. Her long silver hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Architect, her father struggled to pay the bills. After coming to the age of reason, Ermina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by giants. Ermina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Enemies, Slave. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Harris, Female Half-Elf Cleric 7
Medium (5'4") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 11000 sp. Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear brown clothing when he does not wear armor. His hair is short and silver. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Spy soon after.

Motivation: He'd like to take his coworkers down a peg; and many brigands want him driven away

Ideals: Disciplined, Gifted. Bonds: Poor, Job, Enemies. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Einkil Torunn, Male Dwarf Barbarian 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 15 (+2)1 (-5)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Roofer uniform. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Artistic. Flaws: Insane. Bonds: Job, Family, Immigrant. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Guy Vance, Male Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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