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NPC Generator

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Advanced [show]


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears baggy tan pantaloons and a grey scarf. Her whole body is exceptionally muscular. Her silver hair, when down, is lengthy. Her violet eyes dart from person to person to random spaces in the air.

Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to her current location. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is content.

Ideals: Artistic. Flaws: Mundane, Secretive. Bonds: Immigrant, Family. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Antinua Ethanasath, Female Elf Commoner 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Thar Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He wears a black collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long silver hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Racist, Antagonistic. Bonds: Rich, Criminal record, In love. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Thar Yeardley, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Silver pearl (160 gp). Azurite (13 gp). Aquamarine (1300 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long auburn hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Jak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Jak grew up listening to his mother's many stories. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Adventurer, Enemies. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Jak Copperkettle, Male Halfling Rogue 16
Small (3'3") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 27 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)17 (+3) 16 (+3)16 (+3)
Skills Deception +8, Investigation +8
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven, Draconic
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 8000 gp. Moss agate (16 gp). Tourmaline (110 gp). Chrysoberyl (110 gp). Chalcedony (70 gp). Star ruby (1200 gp). Chrysoprase (70 gp). Citrine (70 gp). Emerald (1200 gp). Blue sapphire (1200 gp). Jasper (70 gp). Banded agate (16 gp). Eye agate (16 gp). Sard (70 gp). Jet (110 gp). Black pearl (1000 gp).


Social Check DCs


Darrow Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with green and brown striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up. His violet eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Darrow was raised in a hard working conservative environment. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Nature. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Darrow Tosscobble, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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