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NPC Generator

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Advanced [show]


Georgina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Weaver uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. She keeps her red hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal dancing training, and achieved minor success. She has drifted from career to career and currently works as a Weaver.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Enemies, Rich. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Georgina Wildheart, Female Halfling Ranger 5
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)8 (-1) 12 (+1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vaina Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long silver hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Religious. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Vaina Siannodel, Female Half-Elf Adept 15
Medium (4'8") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 93 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 8000 gp. Chrysoberyl (110 gp). Golden pearl (110 gp). Banded agate (12 gp). Smoky quartz (60 gp). Blue quartz (12 gp). Amber (110 gp). Eye agate (12 gp). Zircon (60 gp). Moonstone (60 gp). 1 Medium magic item.


Social Check DCs


Millicent Trollope, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her hair is chestnut and curly. She has gleaming, smiling amber eyes.

Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She would rather hide behind her crafts than deal with other people.

History: Millicent hails from a village terrorized by goblins. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Millicent's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Has a crush, Enemies. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Millicent Trollope, Female Human Commoner 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Râsh Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his long red hair kept up in a rat tail. This blue eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Râsh's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Râsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Optimist. Bonds: Rich. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Râsh Marlee, Male Half-Orc Barbarian 2
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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