Ahinar Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely blue suit with red socks and a vest with buckled shoes, and sports empty pouches on her belt. Her chestnut hair is braided into rings. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Cook in town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Ahinar and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 12 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 17000 sp.
Maegan Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a white suit. Her red hair has been sun bleached extensively. Her amber eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered west to less war torn lands. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: PTSD. Bonds: Has a crush, Criminal record. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Malachite (9 gp). 1 Minor magic item.
Moon Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Bricklayer uniform. Her fur is cut close to her head. She has yellow eyes.
Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She invites people to come help in her community garden.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She'd like to take her coworkers down a peg; and wants her loneliness to end
Ideals: Philantrophist, Gifted, Persistence. Bonds: Job, Has a crush. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 20 (+5) | 13 (+1) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1 Everburning torch.
Whurdred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. Her hair, while still mostly brown, has prominent grey streaks. She has brown eyes and a grey hat with a green feather.
Personality: A skeptical and narcissistic woman, Whurdred's first love is herself. Her second love is also herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Whurdred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurdred. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Gifted, Fighting. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!


