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NPC Generator

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Advanced [show]


Mara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is styled in orderly dreadlocks. Her blue unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many goblins want her driven away

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Mara Galanodel, Female Elf Wizard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Nim Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a black handlebar mustache and slicked back black hair. His eyes are gray and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Nim Cithreth, Male Half-Elf Bard 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Nature +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Small steel mirror.


Social Check DCs


Mordai Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insomniac, Insane, Shy. Bonds: Rich. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Mordai Idea, Male Tiefling Expert 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Yurgunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair has been sun bleached extensively. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She was granted druidic powers by her dying sister.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, In love. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Yurgunn Torunn, Female Dwarf Barbarian 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 111 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)14 (+2) 17 (+3)9 (-1)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 2400 gp.


Social Check DCs

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