Grai Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple yellow line shooting up and back down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is styled in orderly dreadlocks. Her eyes are brown and catlike.
Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.
History: A powerful slaver made her what she is. After coming to the age of reason, Grai took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker, Gifted. Bonds: Mentor. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 200 gp. Moss agate (13 gp).
Fragrant Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright brown dresses and hats. Her fur is cinnamon and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a Assassin, her father struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and revenge
Bonds: Nature, Job, Poor, Adventurer, Enemies. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1500 gp. Red spinel (150 gp). Deep blue spinel (1600 gp). Rhodochrosite (15 gp). Emerald (600 gp). Alexandrite (1600 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.
Gardain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears brown cloth garments or leather armor. He has styled his white hair well, parting it to the left. He has several tiny sapphire earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gardain has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Rich, Job. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 76 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1400 gp. Aquamarine (1300 gp). Fiery yellow corundum (1600 gp). Violet garnet (1300 gp). Carnelian (30 gp). Blue diamond (4000 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item.
Torgga Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is styled in orderly dreadlocks. Her violet eyes are passionate and lively.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Torgga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.
Motivation: She feels kind of lost in life; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Depressed, Disease, Insomniac. Bonds: Military. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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