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NPC Generator

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Advanced [show]


Duergath Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and prefers to wear flannel. His right leg appears badly burned and disfigured. He wears his golden hair up. His gray eyes peer out from beneath his feathered brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Flaws: Terse, Addict. Bonds: Mentor, Debt. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Duergath Eversharp, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 14 (+2)4 (-3)
Skills Athletics +6, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Skûn Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His long white hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Skûn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Skûn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he's repulsed by the pc

Ideals: Joker. Flaws: Secretive, Antagonistic. Bonds: Military, Job. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Skûn Harlow, Male Half-Orc Commoner 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)7 (-2) 7 (-2)9 (-1)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myev Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'6" and tends to wear a white poncho over her likewise colored trousers and shirt. Her right hand appears badly burned and disfigured. Her auburn hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Myev is combative with any and all who dare try her patience in the slightest.

History: Myev hails from a village terrorized by illithids. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She struck the Barber job and began her own company from there.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Justice. Flaws: Shy. Bonds: Enemies, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Myev Anderton, Female Half-Orc Cleric 8
Medium (5'6") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)5 (-3) 12 (+1)9 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1300 gp.


Social Check DCs


Three Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman typically wears pastel cloth garments or leather armor. Her black fur is kept up in a ponytail inside a feathered hat. Her yellow eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.

History: Born to a Farmer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Selfish. Bonds: Poor, Guardian. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Three Paws, Female Tabaxi Ranger 20
Medium (6'3") Tabaxi, Lawful Neutral (CR 20)
Armor Class 12
Hit Points 137 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 8 (-1)15 (+2)
Skills Insight +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d10+1, Ranged +8 / 5d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: Black velvet mask with numerous citrines (100 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (500 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.


Social Check DCs

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