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NPC Generator

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Advanced [show]


Bendoo Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is cut short. Her eyes are likewise brown.

Personality: Bendoo is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born at the edge of vast island. A freak accident while working with her Performer father left her crippled. She used her abilities to travel the world and help people.

Motivation: To protect her home; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Poor, Nature. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Bendoo Winterbourne, Female Half-Orc Commoner 5
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gesrethe Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered kukri and tarnished falchion as well. She has styled her rusty crest well, parting it to the right. Her eyes are a pleasant gold.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gesrethe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Gesrethe Jharthraxyn, Female Dragonborn Warrior 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 10
Hit Points 114 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 18 (+4)16 (+3)
Skills Deception +9, Perception +10
Senses Passive Perception 20
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3

Possessions: 2000 pp. Freshwater pearl (8 gp). Onyx (60 gp). Golden yellow topaz (600 gp). Smoky quartz (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Andraste Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her dagger always slung over her shoulder. She has a moderate pudge and is not very fit. Her brown hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Andraste abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Adventurer, Religious. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Andraste Amastacia, Female Elf Adept 8
Medium (5'4") Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Thamuz Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting green shirt and pants. He sports a flattop hair cut. His red unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. Thamuz is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Tailor father left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Family, Religious. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Thamuz Doom, Male Tiefling Adept 4
Medium (5'4") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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