Ethereal In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has dyed her greying beige fur a little too much giving a sharp beige color. She has a dull look in her blue eyes.
Personality: Ethereal hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Artistic. Bonds: Adventurer, Rich, Nature, Job. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 |
Possessions: 19000 sp. Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A silver and pearl hairclip (30 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardnab Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is auburn and curly. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her first spouse was a Herbalist, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: Money/treasure; and she feels threatened by others
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Family, Rich. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Dara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with blue socks and a vest with buckled shoes. Her hair is short and red. Her amber eyes peer out from beneath her deerstalker tan hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a plains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Stableman for hire.
Motivation: Retire the richest woman in the west; and to get a good night's sleep
Ideals: Justice, Entrepeneur. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Brass mug with jade inlays (200 gp).
Efferil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is red. His eyes, though not visible through his cowl, are hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.
History: He was raised in a island tribe. Efferil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Efferil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and a rival would like him out of the picture
Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Nature, Criminal record. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


