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NPC Generator

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Advanced [show]


Lilith Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her silver hair is braided into rings. Her gold eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted druidic powers by her dying sister.

Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Lilith Joy, Female Tiefling Bard 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 8
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 180 pp. Amber (60 gp). Black opal (1600 gp).


Social Check DCs


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. With bright black hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Carrie will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Dilettante, Carrie learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by goblins. Carrie was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Carrie Aloro, Male Elf Wizard 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Fire opal (700 gp). Jade (50 gp).


Social Check DCs


Flask In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with deerstalker hat. He has dyed his greying beige fur a little too much giving a sharp beige color. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To get a good night's sleep; and regain custody of his daughter

Ideals: Extrovert. Flaws: Shy, Insomniac. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Flask In Shadow, Male Tabaxi Ranger 5
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is typically in her Priest uniform. Her whole body is exceptionally muscular. Her silver crest is thinning but still full. Her eyes are red and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Performer, who enjoyed hunting, Quespa was taken on many hunting expeditions. She was an apprentice working in her father's forge. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult.

Flaws: Depressed, Fearful. Bonds: Job, Immigrant, Nature. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Quespa Gygazzylyshrift, Female Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 120 pp. Alexandrite (700 gp). Bloodstone (20 gp). Emerald (1600 gp). Golden yellow topaz (700 gp). Amber (60 gp). Alexandrite (700 gp).


Social Check DCs

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