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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nedda Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white leather gloves, a white jacket, and tight pants. She wears her auburn hair down. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Flaws: Disease. Bonds: Immigrant, Rich, Mentor, Adventurer. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Nedda Deephollow, Female Halfling Rogue 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Giselle Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Sage. Her moppish silver hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her spouse's relatives view her with great suspicion; and she is wracked by social anxiety

Flaws: Shy, Fearful, Insane. Bonds: Criminal record, Family. Occupation: Sage

Voice: French accent

Attributes [hide]

Giselle Petrie, Female Half-Elf Druid 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Tiger eye turquoise (10 gp). Iolite (80 gp).


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a worn and beaten armor. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Tricking was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Flaws: Disease, Impulsive. Bonds: Military, Job, Guardian. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Tricking Wind, Female Tabaxi Aristocrat 4
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thava Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her crest is rusty and very short. Her gold eyes peer out from beneath her broad green hat.

Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Body Guard job and began her own company from there.

Motivation: Wants to open a new tavern; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Thava Qyxpahrgh, Female Dragonborn Barbarian 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs

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