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NPC Generator

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Advanced [show]


Guy Washington, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is thinning but still full. His amber eyes peer out from beneath his top brown hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: To be a Mortician again.

Flaws: Selfish, Impulsive. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Guy Washington, Male Human Rogue 6
Medium (5'0") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)5 (-3) 12 (+1)8 (-1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 700 gp.


Social Check DCs


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Impeccable, Professionalism, Gifted. Flaws: Insane. Bonds: Family. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Naill Floshem, Male Elf Commoner 11
Medium (4'8") Elf, Lawful Evil (CR 11)
Armor Class 15
Hit Points -11 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 5 (-3)7 (-2) 14 (+2)10 (+0)
Skills Intimidation +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +5

Possessions: 170 pp. A delicate silver chain set with a tourmaline (60 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. When Ghaliver reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Entrepeneur, Philantrophist. Bonds: Job, Military, Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Wizard 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)6 (-2) 10 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Red spinel (120 gp).


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He keeps his black hair in a flapper bob. He has gray eyes and a brown hat with a pastel feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Born in the north his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and retire the richest man in the north

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Poor. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Commoner 5
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)4 (-3)
Skills Investigation +5, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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