Kassoon
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NPC Generator

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Advanced [show]


Radomir Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a top hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He got into the Painter business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Rich, Has a crush. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Radomir Greenbottle, Male Halfling Adept 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +5, Insight +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 300 pp. Violet garnet (1300 gp). Obsidian (11 gp). Alexandrite (1300 gp). Moss agate (11 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Hallewell, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear brown clothing when she does not wear armor, and a wedding ring on her left hand. She sports auburn long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She never wears the same outfit twice, unless she absolutely has to.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Ella has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Artistic. Flaws: Insane, Disease. Bonds: In love, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Ella Hallewell, Female Human Paladin 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Banded agate (9 gp).


Social Check DCs


Joan Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a violet low-cut shirt, and a top hat upon her head. Her long golden hair is drawn into a two foot long braid. She has several tiny sapphire earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the north; and she is wracked by social anxiety

Ideals: Opinionated, Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Joan Marlee, Female Human Fighter 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Carnelian (70 gp).


Social Check DCs


Sindri Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with white socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sindri hails from a village terrorized by goblins. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He became a Performer soon after.

Motivation: Money/treasure; and he is unsatisfied with his job

Bonds: Job, Religious, Enemies, Rich. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Sindri Lingenhall, Male Gnome Expert 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Blue quartz (4 gp). 1 Masterwork Common Melee.


Social Check DCs

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