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NPC Generator

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Lvl.
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Advanced [show]


Pyra Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a green suit, red shirt, and yellow tie. Her hair, while still mostly red, has prominent grey streaks. She has several tiny amethyst earrings on each ear.

Personality: Pyra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. Pyra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.

Motivation: She's looking for her big break.

Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Pyra Anarchy, Female Tiefling Monk 6
Medium (5'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 6 (-2)13 (+1)
Skills Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Harriet Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red cloak. She is bristling with hidden weapons, mostly bows and lances. Her red hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She got into the Locksmith business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Family, Job, Slave. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Harriet Littlefoot, Female Halfling Wizard 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 700 gp. Peridot (20 gp). Rhodochrosite (7 gp). Rose (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a brown shirt with thin violet vertical stripes and blue pants. She has wavy cinnamon fur. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 5 years old her parents immigrated from the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Sage again; and she has a rivalry with the church that dominates her actions

Flaws: Shy. Bonds: Immigrant, Religious, Nature, Job. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Emerald On the Water, Female Tabaxi Wizard 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp. A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His red hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Miles was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and doesn't want to be a farmer and was forced into it by his family

Ideals: Logical. Bonds: Immigrant, Military, Family. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Hadleigh, Male Human Bard 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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